
The mutant AI finally is no longer scripted to stay in one place like in SoC they can actually scare the human AI out of their camps, except in scripted places like Skadovsk, the Yanov station, and the Pripyat Laundromat. The human AI no longer camps out for indefinite periods as well as fighting against others just for over one ludicrous campfire like in SoC they finally take the time to go out exploring now. It avoids the overt linearity of CS while equally staying away from the near-broken unmodded gameplay that is SoC.

It's *much* less buggy than SoC and CS and there's a *lot* more interesting content in this game than the two combined. After playing CoP for days, I have to say that this is the best version of S.T.A.L.K.E.R.
